Difference between revisions of "Endurance"

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imported>Diablerie
(Description)
 
imported>Diablerie
(Links to settings for variables)
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!style="background:#ffdead" | Game Mechanics
!style="background:#ffdead" | Game Mechanics
|style="background:#ffeded" |
|style="background:#ffeded" |
* Starting Health = Endurance × 2
* Starting Health = Endurance × [[fPCBaseHealthMult]] (default 2)
* Health at Level Up = Endurance / 10
* Health at Level Up = Endurance × [[fStatsHealthLevelMult]] (default 0.1)
* Maximum Fatigue = [[Strength]] + Endurance + [[Agility]] + [[Willpower]]
* Maximum Fatigue = [[Strength]] + Endurance + [[Agility]] + [[Willpower]]
|}
|}


[[Category:Attributes]]
[[Category:Attributes]]

Revision as of 20:57, 14 June 2006

Description Affects your total Health and how much Fatigue you have.
Governs Skills
Game Mechanics