Difference between revisions of "FAIFleeConfMult"
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imported>Arriere |
imported>Picador |
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A multiplier on confidence. | {| border="1" cellpadding="5" cellspacing="0" | ||
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!style="background:#ffdead;" width="100" | Description | |||
|style="background:#ffeded;" | | |||
A multiplier on confidence. Raising it makes NPCs less likely to flee. | |||
The formula appears to be something like: | |||
Chance to flee = FAIFleeConfBase + (Confidence * FAIFleeConfMult) + (unknown health factor * FAIFleeHealthMult) | |||
At default values, this would be: 30 + (Confidence * -0.5) + (unknown health factor * 10) | |||
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!style="background:#ffdead;" |Default value | |||
|style="background:#ffeded;" | | |||
-0.5000 | |||
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<div id="catlinks"><p class='catlinks'>[[Special:Categories|Category]]: [[:Category:Settings|Settings]]</p></div> |
Latest revision as of 14:02, 13 August 2010
Description |
A multiplier on confidence. Raising it makes NPCs less likely to flee. The formula appears to be something like: Chance to flee = FAIFleeConfBase + (Confidence * FAIFleeConfMult) + (unknown health factor * FAIFleeHealthMult) At default values, this would be: 30 + (Confidence * -0.5) + (unknown health factor * 10) |
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Default value |
-0.5000 |