Difference between revisions of "FAIFleeConfMult"

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imported>Picador
 
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A multiplier on confidence. 0.5 is the default.  Raising it gives the AI more confidence making them less likely to flee.
{| border="1" cellpadding="5" cellspacing="0"
|-
!style="background:#ffdead;" width="100"  | Description
|style="background:#ffeded;" |
 
A multiplier on confidence. Raising it makes NPCs less likely to flee.
 
The formula appears to be something like:
 
Chance to flee = FAIFleeConfBase + (Confidence * FAIFleeConfMult) + (unknown health factor * FAIFleeHealthMult)
 
At default values, this would be: 30 + (Confidence * -0.5) + (unknown health factor * 10)
|-
!style="background:#ffdead;" |Default value
|style="background:#ffeded;" |
 
-0.5000
 
|}
 
<div id="catlinks"><p class='catlinks'>[[Special:Categories|Category]]: [[:Category:Settings|Settings]]</p></div>

Latest revision as of 14:02, 13 August 2010

Description

A multiplier on confidence. Raising it makes NPCs less likely to flee.

The formula appears to be something like:

Chance to flee = FAIFleeConfBase + (Confidence * FAIFleeConfMult) + (unknown health factor * FAIFleeHealthMult)

At default values, this would be: 30 + (Confidence * -0.5) + (unknown health factor * 10)

Default value

-0.5000