FAIFleeConfMult
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Description |
A multiplier on confidence. Raising it makes NPCs less likely to flee. The formula appears to be something like: Chance to flee = FAIFleeConfBase + (Confidence * FAIFleeConfMult) + (unknown health factor * FAIFleeHealthMult) At default values, this would be: 30 + (Confidence * -0.5) + (unknown health factor * 10) |
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Default value |
-0.5000 |