Difference between revisions of "FJumpFallSkillBase"
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imported>Tejón |
imported>Tejón |
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'''Default: 1.25''' | '''Default: 1.25''' | ||
After base falling damage is determined (based on several factors, most notably [[ | After base falling damage is determined (based on several factors, most notably [[fJumpFallTimeMult]]), it is affected by the following formula: | ||
final damage = base damage * (fJumpFallSkillBase - ([[Acrobatics]] * [[fJumpFallSkillMult]] / 100)) | final damage = base damage * (fJumpFallSkillBase - ([[Acrobatics]] * [[fJumpFallSkillMult]] / 100)) |
Revision as of 19:51, 5 June 2007
Default: 1.25
After base falling damage is determined (based on several factors, most notably fJumpFallTimeMult), it is affected by the following formula:
final damage = base damage * (fJumpFallSkillBase - (Acrobatics * fJumpFallSkillMult / 100))