Difference between revisions of "FJumpFallSkillBase"

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1.250
1.2500


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[[Category:Settings]]


''Note: This formula is probably bugged. See [[fJumpFallSkillMult]] for details.''


''Note: This formula is probably bugged. See [[fJumpFallSkillMult]] for details.''
 
<div id="catlinks"><p class='catlinks'>[[Special:Categories|Category]]: [[:Category:Settings|Settings]] | [[:Category:Jumping|Jumping]]</p></div>

Latest revision as of 08:25, 1 October 2007

Description

After base falling damage is determined based on several factors, most notably fJumpFallTimeMult.

Formula

final damage = base damage * (fJumpFallSkillBase - (Acrobatics * fJumpFallSkillMult / 100))

Default value

1.2500


Note: This formula is probably bugged. See fJumpFallSkillMult for details.