Difference between revisions of "FJumpFallTimeBase"
Jump to navigation
Jump to search
imported>Qazaaq (formatting and setting category) |
imported>ShadowDancer m (formatting) |
||
Line 10: | Line 10: | ||
| style="background:#ffefef;" | | | style="background:#ffefef;" | | ||
0. | 0.0000 | ||
|} | |} | ||
[[Category:Settings]] | <div id="catlinks"><p class='catlinks'>[[Special:Categories|Category]]: [[:Category:Settings|Settings]] | [[:Category:Jumping|Jumping]]</p></div> |
Latest revision as of 08:25, 1 October 2007
Description |
Appears to be the minimum amount of damage taken in a fall, regardless of time spent falling. Note that a certain threshold of vertical distance has to be passed before it's considered a fall. Further experimentation may reveal other GMSTs which control this. |
---|---|
Default Value |
0.0000 |