Talk:FJumpFallTimeBase

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Would anyone think that fJumpHeightMin might be included with fJumpFallTimeBase? Cause' it honestly sounds like it would be included with this description: "...certain threshold of vertical distance has to be passed before it's considered a fall." fJumpHeightMin or fJumpHeightMax could be that Threshold, and it's probably why they're at a float value of 64 and 164, so you can't take damage while falling from a small height and a large height (in your Acrobatics skill of course). --MW2366 13:53, 18 December 2008 (EST)