Difference between revisions of "FJumpFallTimeBase"
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imported>Geminye |
imported>ShadowDancer m (formatting) |
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!style="background:#ffdead;" width="100" | Description | |||
|style="background:#ffeded;" | | |||
Appears to be the minimum amount of damage taken in a fall, regardless of time spent falling. Note that a certain threshold of vertical distance has to be passed before it's considered a fall. Further experimentation may reveal other GMSTs which control this. | |||
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! style="background:#ffdead;" | Default Value | |||
| style="background:#ffefef;" | | |||
0.0000 | |||
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<div id="catlinks"><p class='catlinks'>[[Special:Categories|Category]]: [[:Category:Settings|Settings]] | [[:Category:Jumping|Jumping]]</p></div> |
Latest revision as of 08:25, 1 October 2007
Description |
Appears to be the minimum amount of damage taken in a fall, regardless of time spent falling. Note that a certain threshold of vertical distance has to be passed before it's considered a fall. Further experimentation may reveal other GMSTs which control this. |
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Default Value |
0.0000 |