Difference between revisions of "GetArmorRatingUpperBody"
Jump to navigation
Jump to search
imported>Haama (Category links) |
imported>Vswe m (Added Search Terms) |
||
(One intermediate revision by one other user not shown) | |||
Line 15: | Line 15: | ||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category:Functions (CS)]] | |||
[[Category: Functions (CS 1.0)]] | [[Category: Functions (CS 1.0)]] | ||
[[Category:Actor Functions]] | [[Category:Actor Functions]] | ||
Line 22: | Line 23: | ||
[[Category: Statistics Functions]] | [[Category: Statistics Functions]] | ||
[[Category: Statistics Functions (CS 1.0)]] | [[Category: Statistics Functions (CS 1.0)]] | ||
<!-- Begin Search Terms | |||
Get | |||
Armor | |||
Rating | |||
Upper | |||
Body | |||
End Search Terms --> |
Latest revision as of 08:14, 20 June 2008
Syntax:
[ActorID.]GetArmorRatingUpperBody
This function doesn't really return the armor rating, it actually returns what kind of armor the NPC is wearing on his upper body slot:
0 = none 1 = light armor 2 = heavy armor
See Also[edit | edit source]
- GetArmorRating
- GetObjectValue (OBSE)