Difference between revisions of "GetAttackDamage"
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A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]] | A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]] | ||
'''Syntax:''' | '''Syntax:''' | ||
(damage:long) ''reference.''GetAttackDamage ''objectID:ref'' | |||
Returns the base attack damage. | |||
'''Example:''' | '''Example:''' |
Revision as of 13:25, 14 September 2007
A command for Oblivion Script Extender
Syntax:
(damage:long) reference.GetAttackDamage objectID:ref
Returns the base attack damage.
Example:
ref Weapon float WeaponDamage set Weapon to player.GetEquippedObject 16 set WeaponDamage to Weapon.GetAttackDamage
Gets the attack damage value of the player's equipped weapon and store in WeaponDamage variable.