Difference between revisions of "GetCombatTarget"
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imported>JOG |
imported>Scruggs (add to Combat Functions category) |
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[[Category: Reference Variable Functions]] | [[Category: Reference Variable Functions]] | ||
[[Category:Actor Functions]] | [[Category:Actor Functions]] | ||
[[Category:Combat_Functions]] |
Revision as of 12:41, 21 January 2007
Syntax:
[ActorID.]GetCombatTarget
Example:
set refVar to GetCombatTarget
Returns the calling actor's current combat target.
Player.GetCombatTarget will always return 0 as the game has no way to determine what target the player has chosen.