Difference between revisions of "MagicItemHasEffectCount"
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imported>Haama m (Fit to box) |
imported>Haama (Note on crashes) |
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MagicItemHasEffectCount - returns the count of the specified effects on the magic item. | MagicItemHasEffectCount - returns the count of the specified effects on the magic item. | ||
(effectCount:short) MagicItemHasEffectCount effect:chars magicItem:ref | (effectCount:short) MagicItemHasEffectCount effect:chars magicItem:ref | ||
==Notes== | |||
* Using '''MagicItemHasEffect''' on a magic item that doesn't have any effects (for instance, after using [[RemoveAllEffectItems]] on the item) will cause Oblivion to crash. | |||
** However, using '''MagicItemHasEffect''' on a non-magic item will not cause a crash. | |||
** The same is probably true for '''MagicItemHasEffectCount'''. | |||
==See Also== | ==See Also== |
Revision as of 17:32, 5 September 2007
MagicItemHasEffectCount - returns the count of the specified effects on the magic item.
(effectCount:short) MagicItemHasEffectCount effect:chars magicItem:ref
Notes
- Using MagicItemHasEffect on a magic item that doesn't have any effects (for instance, after using RemoveAllEffectItems on the item) will cause Oblivion to crash.
- However, using MagicItemHasEffect on a non-magic item will not cause a crash.
- The same is probably true for MagicItemHasEffectCount.