Difference between revisions of "ModAttackDamage"

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         (nothing) reference.ModAttackDamage modifyBy:float objectID:ref
         (nothing) reference.ModAttackDamage modifyBy:float objectID:ref
==Example==


==See Also==
==See Also==

Revision as of 09:49, 9 September 2007

A command for Oblivion Script Extender

ModAttackDamage - modifies the base attack damage up or down.

       (nothing) reference.ModAttackDamage modifyBy:float objectID:ref

See Also