Difference between revisions of "SetActorAlpha"

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imported>Elim Garak
imported>Elim Garak
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Sets the actor's alpha value (how transparent they are).
Sets the actor's alpha value (how opaque they are), with 1.0 meaning solid and 0.0 meaning fully transparent.


'''Notice''': Since the Gamebryo-Engine has still problems with soft alpha overlays, this parameter may cause strange effects with alpha masks on textures, e.g. leaving a transparency border around some parts of hair meshes.
'''Notice''': Since the Gamebryo-Engine has still problems with soft alpha overlays, this parameter may cause strange effects with alpha masks on textures, e.g. leaving a transparency border around some parts of hair meshes.

Revision as of 15:04, 29 June 2006

Syntax:

SetActorAlpha [0.0 - 1.0]
saa [0.0 - 1.0]

Example:

SetActorAlpha .5


Sets the actor's alpha value (how opaque they are), with 1.0 meaning solid and 0.0 meaning fully transparent.

Notice: Since the Gamebryo-Engine has still problems with soft alpha overlays, this parameter may cause strange effects with alpha masks on textures, e.g. leaving a transparency border around some parts of hair meshes.