Difference between revisions of "SetActorAlpha"
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imported>Elim Garak |
imported>Elim Garak |
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Sets the actor's alpha value (how | Sets the actor's alpha value (how opaque they are), with 1.0 meaning solid and 0.0 meaning fully transparent. | ||
'''Notice''': Since the Gamebryo-Engine has still problems with soft alpha overlays, this parameter may cause strange effects with alpha masks on textures, e.g. leaving a transparency border around some parts of hair meshes. | '''Notice''': Since the Gamebryo-Engine has still problems with soft alpha overlays, this parameter may cause strange effects with alpha masks on textures, e.g. leaving a transparency border around some parts of hair meshes. |
Revision as of 15:04, 29 June 2006
Syntax:
SetActorAlpha [0.0 - 1.0] saa [0.0 - 1.0]
Example:
SetActorAlpha .5
Sets the actor's alpha value (how opaque they are), with 1.0 meaning solid and 0.0 meaning fully transparent.
Notice: Since the Gamebryo-Engine has still problems with soft alpha overlays, this parameter may cause strange effects with alpha masks on textures, e.g. leaving a transparency border around some parts of hair meshes.