Difference between revisions of "SetAttackDamage"

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         (nothing) reference.SetAttackDamage nuDamage:long objectID:ref
         (nothing) reference.SetAttackDamage nuDamage:long objectID:ref
==Example==


==See Also==
==See Also==

Revision as of 09:49, 9 September 2007

A command for Oblivion Script Extender

SetAttackDamage - sets the base attack damage.

       (nothing) reference.SetAttackDamage nuDamage:long objectID:ref

See Also