Difference between revisions of "SetEquippedCurrentCharge"
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imported>WereWolf (fixed syntax) |
imported>DragoonWraith (MI) |
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A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]] | A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]] | ||
'''Syntax:''' | '''Syntax:''' | ||
(nothing) reference.SetEquippedCurrentCharge nuCharge:long slot:short | (nothing) reference.SetEquippedCurrentCharge nuCharge:long slot:short | ||
Sets the current charge of the object in the specified slot. | |||
'''Equipment Slot IDs:''' | '''Equipment Slot IDs:''' | ||
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[[Category:Magic Functions]] | [[Category:Magic Functions]] | ||
[[Category:Magic Functions (OBSE)]] | [[Category:Magic Functions (OBSE)]] | ||
[[Category: Magic Functions - Magic Item (OBSE)]] |
Latest revision as of 20:16, 1 March 2008
A command for Oblivion Script Extender
Syntax:
(nothing) reference.SetEquippedCurrentCharge nuCharge:long slot:short
Sets the current charge of the object in the specified slot.
Equipment Slot IDs: 0: head 1: hair 2: upper body 3: lower body 4: hand 5: foot 6: right ring 7: left ring 8: amulet 9: weapon 10: back weapon 11: side weapon 12: quiver 13: shield 14: torch 15: tail 16: weapon* 17: ammo* 18: lower and upper body 19: lower and upper and foot 20: lower, upper, hand and foot *Return values only