Difference between revisions of "SetNthEffectItemScriptHostile"

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imported>Haama
(Should be a boolean there)
imported>DragoonWraith
(EI)
 
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[[Category:Magic Functions]]
[[Category:Magic Functions]]
[[Category:Magic Functions (OBSE)]]
[[Category:Magic Functions (OBSE)]]
[[Category:Magic Functions - Effect Item (OBSE)]]

Latest revision as of 19:41, 1 March 2008

A command for Oblivion Script Extender

Syntax:

(nothing) SetNthEffectItemScriptHostile isHostile:bool magicItem:ref whichEffect:short
(nothing) SetNthEISHostile isHostile:bool magicItem:ref whichEffect:short

Sets whether the scripted effect is hostile.

See Also[edit | edit source]

IsNthEffectItemScriptHostile