Difference between revisions of "Category:Pluggy"
Jump to navigation
Jump to search
imported>Haama (Added thread #5) |
imported>Haama (New Beta) |
||
Line 2: | Line 2: | ||
{{OBSE Plugin | {{OBSE Plugin | ||
|Version=Beta | |Version=Beta 89 | ||
|InternalVer= | |InternalVer=89 | ||
|Name=Pluggy | |Name=Pluggy | ||
|Author=[http://www.bethsoft.com/bgsforums/index.php?showuser=410736 Elys] | |Author=[http://www.bethsoft.com/bgsforums/index.php?showuser=410736 Elys] | ||
Line 19: | Line 19: | ||
*#Extract the contents of the downloaded zip into that folder | *#Extract the contents of the downloaded zip into that folder | ||
|Download=http://karamail.nerim.net/elys/Pluggy | |Download=http://karamail.nerim.net/elys/Pluggy | ||
|Source=1 | |Source=1 | ||
|Discussions= | |Discussions= |
Revision as of 11:50, 6 July 2008
Pluggy | |
---|---|
Author(s) | |
Current Version | Beta 89 (GetPluginVersion returns 89) |
Description |
Pluggy is a multifunction plugin for OBSE. Its main features include:
|
Installation |
|
Download | |
Source Code | |
Discussions | |
OBSE Name | "OBSE_Elys_Pluggy"
(for use with IsPluginInstalled/GetPluginVersion) |
Introduction
See the following pages to get an overview of the various Pluggy capabilities:
Data Storage
- The arrays/strings are stored in files with the extension .pluggy in "My Documents\My Games\Oblivion\Saves"
- A .pluggy file is created whenever the game is saved and there are arrays/strings in use.
- Each .pluggy file's name corresponds to its associated save file, e.g. "autosave.pluggy" corresponds with "autosave.ess".
- If all arrays/strings are destroyed, or all mods that were using arrays/strings are deactivated, the .pluggy file will not be created at the next save.
Memory Usage
- Memory (in-game) - 4 bytes per empty array index and 6 bytes per filled array index or string character
- HDD space - 6 bytes per filled array index or string character
Function Speed
- Not fully tested, but running 900 Pluggy "Find" calls only took half a second while 900 GetInventoryObject calls took 10 seconds. In short, these are incredibly fast functions.
Notes
- Many Pluggy functions can be used to both return and set a value. This is determined by an optional flag - if it's left empty the value will be returned and if it's filled the value will be set to that flag.
- All files used by Pluggy functions must be located under "...\My Documents\My Games\Oblivion\Pluggy\User Files". This includes INI files, plain text files, and files that are saved/created by a script.
Subcategories
This category has the following 5 subcategories, out of 5 total.
A
F
H
S
Pages in category "Pluggy"
The following 8 pages are in this category, out of 8 total.