Difference between revisions of "Talk:FJumpFallTimeBase"
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imported>MW2366 (New page: Would anyone think that fJumpHeightMin might be included with fJumpFallTimeBase? Cause' it honestly sounds like it would be included with this description: "...certain threshold of vertica...) |
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Would anyone think that fJumpHeightMin might be included with fJumpFallTimeBase? Cause' it honestly sounds like it would be included with this description: "...certain threshold of vertical distance has to be passed before it's considered a fall." | Would anyone think that fJumpHeightMin might be included with fJumpFallTimeBase? Cause' it honestly sounds like it would be included with this description: "...certain threshold of vertical distance has to be passed before it's considered a fall." fJumpHeightMin or fJumpHeightMax could be that Threshold, and it's probably why it's at a float value of 64 and 164, so you can't take damage while falling from a small height and a large height (in your Acrobatics skill of course). | ||
--[[User:MW2366|MW2366]] 13:53, 18 December 2008 (EST) | --[[User:MW2366|MW2366]] 13:53, 18 December 2008 (EST) |
Revision as of 13:59, 18 December 2008
Would anyone think that fJumpHeightMin might be included with fJumpFallTimeBase? Cause' it honestly sounds like it would be included with this description: "...certain threshold of vertical distance has to be passed before it's considered a fall." fJumpHeightMin or fJumpHeightMax could be that Threshold, and it's probably why it's at a float value of 64 and 164, so you can't take damage while falling from a small height and a large height (in your Acrobatics skill of course). --MW2366 13:53, 18 December 2008 (EST)