Difference between revisions of "Template:Integer Settings List"

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imported>JRoush
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{| width=700
__NOTOC__ __NOEDITSECTION__
|[[iAbsorbNumBolts]]
{| width=100%
|[[iHairColor14]]
| valign="top" width=50% | <h3>A</h3>
|-
* [[IAbsorbNumBolts|iAbsorbNumBolts]]
|[[iActivatePickLength]]
* [[IActivatePickLength|iActivatePickLength]]
|[[iHairColor15]]
* [[IActorKeepTurnDegree|iActorKeepTurnDegree]]
|-
* [[IActorLuckSkillBase|iActorLuckSkillBase]]
|[[iActorKeepTurnDegree]]
* [[IActorTurnDegree|iActorTurnDegree]]
|[[iHighDamp]]
* [[IAICombatMaxAllySummonCount|iAICombatMaxAllySummonCount]]
|-
* [[IAICombatMinDetection|iAICombatMinDetection]]
|[[iActorLuckSkillBase]]
* [[IAICombatRestoreFatiguePercentage|iAICombatRestoreFatiguePercentage]]
|[[iHighResponsibility]]
* [[IAICombatRestoreHealthPercentage|iAICombatRestoreHealthPercentage]]
|-
* [[IAICombatRestoreMagickaPercentage|iAICombatRestoreMagickaPercentage]]
|[[iActorTurnDegree]]
* [[IAIDefaultAcrobaticsDodgeChance|iAIDefaultAcrobaticsDodgeChance]]
|[[iHorseTurnDegreesPerSecond]]
* [[IAIDefaultAttackChance|iAIDefaultAttackChance]]
|-
* [[IAIDefaultBlockChance|iAIDefaultBlockChance]]
|[[iAICombatMaxAllySummonCount]]
* [[IAIDefaultDodgeChance|iAIDefaultDodgeChance]]
|[[iHorseTurnDegreesRampUpPerSecond]]
* [[IAIDefaultLeftRightChance|iAIDefaultLeftRightChance]]
|-
* [[IAIDefaultDoNotAcquire|iAIDefaultDoNotAcquire]]
|[[iAICombatMinDetection]]
* [[IAIDefaultFleeDisabled|iAIDefaultFleeDisabled]]
|[[iHoursToRespawnCell]]
* [[IAIDefaultIgnoreAlliesInArea|iAIDefaultIgnoreAlliesInArea]]
|-
* [[IAIDefaultMeleeAlertAllowed|iAIDefaultMeleeAlertAllowed]]
|[[iAICombatRestoreFatiguePercentage]]
* [[IAIDefaultPowerAttackBackwardChance|iAIDefaultPowerAttackBackwardChance]]
|[[iInventoryAskQuantityAt]]
* [[IAIDefaultPowerAttackChance|iAIDefaultPowerAttackChance]]
|-
* [[IAIDefaultPowerAttackForwardChance|iAIDefaultPowerAttackForwardChance]]
|[[iAICombatRestoreHealthPercentage]]
* [[IAIDefaultPowerAttackLeftChance|iAIDefaultPowerAttackLeftChance]]
|[[iInventoryMenuIdleDelay]]
* [[IAIDefaultPowerAttackNormalChance|iAIDefaultPowerAttackNormalChance]]
|-
* [[IAIDefaultPowerAttackRightChance|iAIDefaultPowerAttackRightChance]]
|[[iAICombatRestoreMagickaPercentage]]
* [[IAIDefaultPrefersRangedAttacks|iAIDefaultPrefersRangedAttacks]]
|[[iLevCreaLevelDifferenceMax]]
* [[IAIDefaultRejectYield|iAIDefaultRejectYield]]
|-
* [[IAIDefaultRushingAttackPercentChance|iAIDefaultRushingAttackPercentChance]]
|[[iAIDefaultAcrobaticsDodgeChance]]
* [[IAIDefaultYieldEnabled|iAIDefaultYieldEnabled]]
|[[iLevelUp01Mult]]
* [[IAIDistanceRadiusMinLocation|iAIDistanceRadiusMinLocation]]
|-
* [[IAIFleeMaxHitCount|iAIFleeMaxHitCount]]
|[[iAIDefaultAttackChance]]
* [[IAIFriendlyHitMinDisposition|iAIFriendlyHitMinDisposition]]
|[[iLevelUp02Mult]]
* [[IAimingNumIterations|iAimingNumIterations]]
|-
* [[IAINPCRacePowerChance|iAINPCRacePowerChance]]
|[[iAIDefaultBlockChance]]
* [[IAINumberActorsComplexScene|iAINumberActorsComplexScene]]
|[[iLevelUp03Mult]]
* [[IAIYieldMaxHitCount|iAIYieldMaxHitCount]]
|-
* [[IAlertAgressionMin|iAlertAgressionMin]]
|[[iAIDefaultDodgeChance]]
* [[IAllowAlchemyDuringCombat|iAllowAlchemyDuringCombat]]
|[[iLevelUp04Mult]]
* [[IAllowRechargeDuringCombat|iAllowRechargeDuringCombat]]
|-
* [[IAllowRepairDuringCombat|iAllowRepairDuringCombat]]
|[[iAIDefaultLeftRightChance]]
* [[IAllyHitAllowed|iAllyHitAllowed]]
|[[iLevelUp05Mult]]
* [[IArmorBaseSkill|iArmorBaseSkill]]
|-
* [[IArmorDamageBootsChance|iArmorDamageBootsChance]]
|[[iAIDefaultDoNotAcquire]]
* [[IArmorDamageCuirassChance|iArmorDamageCuirassChance]]
|[[iLevelUp06Mult]]
* [[IArmorDamageGauntletsChance|iArmorDamageGauntletsChance]]
|-
* [[IArmorDamageGreavesChance|iArmorDamageGreavesChance]]
|[[iAIDefaultFleeDisabled]]
* [[IArmorDamageHelmChance|iArmorDamageHelmChance]]
|[[iLevelUp07Mult]]
* [[IArmorDamageShieldChance|iArmorDamageShieldChance]]
|-
* [[IArmorWeightBoots|iArmorWeightBoots]]
|[[iAIDefaultIgnoreAlliesInArea]]
* [[IArmorWeightCuirass|iArmorWeightCuirass]]
|[[iLevelUp08Mult]]
* [[IArmorWeightGauntlets|iArmorWeightGauntlets]]
|-
* [[IArmorWeightGreaves|iArmorWeightGreaves]]
|[[iAIDefaultMeleeAlertAllowed]]
* [[IArmorWeightHelmet|iArmorWeightHelmet]]
|[[iLevelUp09Mult]]
* [[IArmorWeightShield|iArmorWeightShield]]
|-
* [[IArrowInventoryChance|iArrowInventoryChance]]
|[[iAIDefaultPowerAttackBackwardChance]]
* [[IArrowMaxRefCount|iArrowMaxRefCount]]
|[[iLevelUp10Mult]]
<h3>B</h3>
|-
* [[IBarterDispositionPenalty|iBarterDispositionPenalty]]
|[[iAIDefaultPowerAttackChance]]
* [[IBoneLODDistMult|iBoneLODDistMult]]
|[[iLevelUpSkillCount]]
* [[IBribeAmountMax|iBribeAmountMax]]
|-
<h3>C</h3>
|[[iAIDefaultPowerAttackForwardChance]]
* [[Built-in Class Settings|iClassAcrobat]]
|[[iLevItemLevelDifferenceMax]]
* [[Built-in Class Settings|iClassAgent]]
|-
* [[Built-in Class Settings|iClassArcher]]
|[[iAIDefaultPowerAttackLeftChance]]
* [[Built-in Class Settings|iClassAssassin]]
|[[iLockLevelMaxAverage]]
* [[Built-in Class Settings|iClassBarbarian]]
|-
* [[Built-in Class Settings|iClassBard]]
|[[iAIDefaultPowerAttackNormalChance]]
* [[Built-in Class Settings|iClassBattlemage]]
|[[iLockLevelMaxEasy]]
* [[Built-in Class Settings|iClassCharactergenClass]]
|-
* [[Built-in Class Settings|iClassCrusader]]
|[[iAIDefaultPowerAttackRightChance]]
* [[Built-in Class Settings|iClassHealer]]
|[[iLockLevelMaxHard]]
* [[Built-in Class Settings|iClassKnight]]
|-
* [[Built-in Class Settings|iClassMage]]
|[[iAIDefaultPrefersRangedAttacks]]
* [[Built-in Class Settings|iClassMonk]]
|[[iLockLevelMaxVeryEasy]]
* [[Built-in Class Settings|iClassNightblade]]
|-
* [[Built-in Class Settings|iClassPilgrim]]
|[[iAIDefaultRejectYield]]
* [[Built-in Class Settings|iClassPriest]]
|[[iLockLevelMaxVeryHard]]
* [[Built-in Class Settings|iClassRogue]]
|-
* [[Built-in Class Settings|iClassScout]]
|[[iAIDefaultRushingAttackPercentChance]]
* [[Built-in Class Settings|iClassSorcerer]]
|[[iLowDamp]]
* [[Built-in Class Settings|iClassSpellsword]]
|-
* [[Built-in Class Settings|iClassThief]]
|[[iAIDefaultYieldEnabled]]
* [[Built-in Class Settings|iClassWarrior]]
|[[iLowLevelNPCMaxLevel]]
* [[Built-in Class Settings|iClassWitchhunter]]
|-
* [[ICollFreq|iCollFreq]]
|[[iAIDistanceRadiusMinLocation]]
* [[ICombatCastDrainMinimumValue|iCombatCastDrainMinimumValue]]
|[[iLowResponsibilityLevel]]
* [[ICombatHighPriorityModifier|iCombatHighPriorityModifier]]
|-
* [[ICrimeAlarmRecDistance|iCrimeAlarmRecDistance]]
|[[iAIFleeMaxHitCount]]
* [[ICrimeDaysInPrisonMod|iCrimeDaysInPrisonMod]]
|[[iMagicLightMaxCount]]
* [[ICrimeGoldAttack|iCrimeGoldAttack]]
|-
* [[ICrimeGoldAttackMin|iCrimeGoldAttackMin]]
|[[iAIFriendlyHitMinDisposition]]
* [[ICrimeGoldJailBreak|iCrimeGoldJailBreak]]
|[[iMagicMaxPotionsApprentice]]
* [[ICrimeGoldMinValue|iCrimeGoldMinValue]]
|-
* [[ICrimeGoldMurder|iCrimeGoldMurder]]
|[[iAimingNumIterations]]
* [[ICrimeGoldPickpocket|iCrimeGoldPickpocket]]
|[[iMagicMaxPotionsExpert]]
* [[ICrimeGoldStealHorse|iCrimeGoldStealHorse]]
|-
* [[ICrimeGoldTresspass|iCrimeGoldTresspass]]
|[[iAINPCRacePowerChance]]
* [[ICurrentTargetBonus|iCurrentTargetBonus]]
|[[iMagicMaxPotionsJourneyman]]
<h3>D</h3>
|-
* [[IDeathDropWeaponChance|iDeathDropWeaponChance]]
|[[iAINumberActorsComplexScene]]
* [[IDispBountyMax|iDispBountyMax]]
|[[iMagicMaxPotionsMaster]]
* [[IDispFameMax|iDispFameMax]]
|-
* [[IDistancetoAttackedTarget|iDistancetoAttackedTarget]]
|[[iAIYieldMaxHitCount]]
<h3>F</h3>
|[[iMagicMaxPotionsNovice]]
* [[IFriendHitAllowed|iFriendHitAllowed]]
|-
<h3>H</h3>
|[[iAlertAgressionMin]]
* [[IHairColor00|iHairColor00]]
|[[iMagicMaxSummonedCreatureTypes]]
* [[IHairColor01|iHairColor01]]
|-
* [[IHairColor02|iHairColor02]]
|[[iAllowAlchemyDuringCombat]]
* [[IHairColor03|iHairColor03]]
|[[iMagnitudeLevelAffectsAll]]
* [[IHairColor04|iHairColor04]]
|-
* [[IHairColor05|iHairColor05]]
|[[iAllowRechargeDuringCombat]]
* [[IHairColor06|iHairColor06]]
|[[iMapMarkerRevealDistance]]
* [[IHairColor07|iHairColor07]]
|-
* [[IHairColor08|iHairColor08]]
|[[iAllowRepairDuringCombat]]
* [[IHairColor09|iHairColor09]]
|[[iMapMarkerVisibleDistance]]
* [[IHairColor10|iHairColor10]]
|-
* [[IHairColor11|iHairColor11]]
|[[iAllyHitAllowed]]
* [[IHairColor12|iHairColor12]]
|[[iMarksmanFatigueBurnPerSecondSkill]]
* [[IHairColor13|iHairColor13]]
|-
* [[IHairColor14|iHairColor14]]
|[[iArmorBaseSkill]]
* [[IHairColor15|iHairColor15]]
|[[iMasserSize]]
* [[IHighDamp|iHighDamp]]
|-
* [[IHighResponsibility|iHighResponsibility]]
|[[iArmorDamageBootsChance]]
* [[IHorseTurnDegreesPerSecond|iHorseTurnDegreesPerSecond]]
|[[iMaxArrowsInQuiver]]
* [[IHorseTurnDegreesRampUpPerSecond|iHorseTurnDegreesRampUpPerSecond]]
|-
* [[IHoursToRespawnCell|iHoursToRespawnCell]]
|[[iArmorDamageCuirassChance]]
| valign="top" width=50% | <h3>I</h3>
|[[iMaxPlayerSummonedCreatures]]
* [[IInventoryAskQuantityAt|iInventoryAskQuantityAt]]
|-
* [[IInventoryMenuIdleDelay|iInventoryMenuIdleDelay]]
|[[iArmorDamageGauntletsChance]]
<h3>L</h3>
|[[iMediumResponsibilityLevel]]
* [[ILevCreaLevelDifferenceMax|iLevCreaLevelDifferenceMax]]
|-
* [[ILevelUp01Mult|iLevelUp01Mult]]
|[[iArmorDamageGreavesChance]]
* [[ILevelUp02Mult|iLevelUp02Mult]]
|[[iMerchantRespawnDay1]]
* [[ILevelUp03Mult|iLevelUp03Mult]]
|-
* [[ILevelUp04Mult|iLevelUp04Mult]]
|[[iArmorDamageHelmChance]]
* [[ILevelUp05Mult|iLevelUp05Mult]]
|[[iMerchantRespawnDay2]]
* [[ILevelUp06Mult|iLevelUp06Mult]]
|-
* [[ILevelUp07Mult|iLevelUp07Mult]]
|[[iArmorWeightBoots]]
* [[ILevelUp08Mult|iLevelUp08Mult]]
|[[iNumberActorsAllowedToFollowPlayer]]
* [[ILevelUp09Mult|iLevelUp09Mult]]
|-
* [[ILevelUp10Mult|iLevelUp10Mult]]
|[[iArmorWeightCuirass]]
* [[ILevelUpSkillCount|iLevelUpSkillCount]]
|[[iNumberActorsGoThroughLoadDoorInCombat]]
* [[ILevItemLevelDifferenceMax|iLevItemLevelDifferenceMax]]
|-
* [[ILockLevelMaxAverage|iLockLevelMaxAverage]]
|[[iArmorWeightGauntlets]]
* [[ILockLevelMaxEasy|iLockLevelMaxEasy]]
|[[iNumberActorsInCombatPlayer]]
* [[ILockLevelMaxHard|iLockLevelMaxHard]]
|-
* [[ILockLevelMaxVeryEasy|iLockLevelMaxVeryEasy]]
|[[iArmorWeightGreaves]]
* [[ILockLevelMaxVeryHard|iLockLevelMaxVeryHard]]
|[[iNumberGuardsCrimeResponse]]
* [[ILowDamp|iLowDamp]]
|-
* [[ILowLevelNPCMaxLevel|iLowLevelNPCMaxLevel]]
|[[iArmorWeightHelmet]]
* [[ILowResponsibilityLevel|iLowResponsibilityLevel]]
|[[iPCStartSpellSkillLevel]]
<h3>M</h3>
|-
* [[IMagicLightMaxCount|iMagicLightMaxCount]]
|[[iArmorWeightShield]]
* [[IMagicMaxPotionsApprentice|iMagicMaxPotionsApprentice]]
|[[iPerkAttackDisarmChance]]
* [[IMagicMaxPotionsExpert|iMagicMaxPotionsExpert]]
|-
* [[IMagicMaxPotionsJourneyman|iMagicMaxPotionsJourneyman]]
|[[iArrowInventoryChance]]
* [[IMagicMaxPotionsMaster|iMagicMaxPotionsMaster]]
|[[iPerkBlockDisarmChance]]
* [[IMagicMaxPotionsNovice|iMagicMaxPotionsNovice]]
|-
* [[IMagicMaxSummonedCreatureTypes|iMagicMaxSummonedCreatureTypes]]
|[[iArrowMaxRefCount]]
* [[IMagnitudeLevelAffectsAll|iMagnitudeLevelAffectsAll]]
|[[iPerkBlockStaggerChance]]
* [[IMapMarkerRevealDistance|iMapMarkerRevealDistance]]
|-
* [[IMapMarkerVisibleDistance|iMapMarkerVisibleDistance]]
|[[iBarterDispositionPenalty]]
* [[IMarksmanFatigueBurnPerSecondSkill|iMarksmanFatigueBurnPerSecondSkill]]
|[[iPerkExtraBarterGoldMaster]]
* [[IMasserSize|iMasserSize]]
|-
* [[IMaxArrowsInQuiver|iMaxArrowsInQuiver]]
|[[iBoneLODDistMult]]
* [[IMaxPlayerSummonedCreatures|iMaxPlayerSummonedCreatures]]
|[[iPerkHandToHandBlockRecoilChance]]
* [[IMediumResponsibilityLevel|iMediumResponsibilityLevel]]
|-
* [[IMerchantRespawnDay1|iMerchantRespawnDay1]]
|[[iBribeAmountMax]]
* [[IMerchantRespawnDay2|iMerchantRespawnDay2]]
|[[iPerkHeavyarmorJumpSum]]
<h3>N</h3>
|-
* [[INumberActorsAllowedToFollowPlayer|iNumberActorsAllowedToFollowPlayer]]
|[[iClassAcrobat]]
* [[INumberActorsGoThroughLoadDoorInCombat|iNumberActorsGoThroughLoadDoorInCombat]]
|[[iPerkHeavyArmorSinkSum]]
* [[INumberActorsInCombatPlayer|iNumberActorsInCombatPlayer]]
|-
* [[INumberGuardsCrimeResponse|iNumberGuardsCrimeResponse]]
|[[iClassAgent]]
<h3>P</h3>
|[[iPerkLightArmorMasterMinSum]]
* [[IPCStartSpellSkillLevel|iPCStartSpellSkillLevel]]
|-
* [[IPerkAttackDisarmChance|iPerkAttackDisarmChance]]
|[[iClassArcher]]
* [[IPerkBlockDisarmChance|iPerkBlockDisarmChance]]
|[[iPerkMarksmanKnockdownChance]]
* [[IPerkBlockStaggerChance|iPerkBlockStaggerChance]]
|-
* [[IPerkExtraBarterGoldMaster|iPerkExtraBarterGoldMaster]]
|[[iClassAssassin]]
* [[IPerkHandToHandBlockRecoilChance|iPerkHandToHandBlockRecoilChance]]
|[[iPerkMarksmanParalyzeChance]]
* [[IPerkHeavyarmorJumpSum|iPerkHeavyarmorJumpSum]]
|-
* [[IPerkHeavyArmorSinkSum|iPerkHeavyArmorSinkSum]]
|[[iClassBarbarian]]
* [[IPerkLightArmorMasterMinSum|iPerkLightArmorMasterMinSum]]
|[[iPersuasionAngleMax]]
* [[IPerkMarksmanKnockdownChance|iPerkMarksmanKnockdownChance]]
|-
* [[IPerkMarksmanParalyzeChance|iPerkMarksmanParalyzeChance]]
|[[iClassBard]]
* [[IPersuasionAngleMax|iPersuasionAngleMax]]
|[[iPersuasionAngleMin]]
* [[IPersuasionAngleMin|iPersuasionAngleMin]]
|-
* [[IPersuasionBribeCrime|iPersuasionBribeCrime]]
|[[iClassBattlemage]]
* [[IPersuasionBribeGold|iPersuasionBribeGold]]
|[[iPersuasionBribeCrime]]
* [[IPersuasionBribeRefuse|iPersuasionBribeRefuse]]
|-
* [[IPersuasionBribeScale|iPersuasionBribeScale]]
|[[iClassCharactergenClass]]
* [[IPersuasionDemandDisposition|iPersuasionDemandDisposition]]
|[[iPersuasionBribeGold]]
* [[IPersuasionDemandGold|iPersuasionDemandGold]]
|-
* [[IPersuasionDemandRefuse|iPersuasionDemandRefuse]]
|[[iClassCrusader]]
* [[IPersuasionDemandScale|iPersuasionDemandScale]]
|[[iPersuasionBribeRefuse]]
* [[IPersuasionInner|iPersuasionInner]]
|-
* [[IPersuasionMaxDisp|iPersuasionMaxDisp]]
|[[iClassHealer]]
* [[IPersuasionMiddle|iPersuasionMiddle]]
|[[iPersuasionBribeScale]]
* [[IPersuasionOuter|iPersuasionOuter]]
|-
* [[IPersuasionPower1|iPersuasionPower1]]
|[[iClassKnight]]
* [[IPersuasionPower2|iPersuasionPower2]]
|[[iPersuasionDemandDisposition]]
* [[IPersuasionPower3|iPersuasionPower3]]
|-
* [[Built-in Class Settings|iPlayerCustomClass]]
|[[iClassMage]]
<h3>Q</h3>
|[[iPersuasionDemandGold]]
* [[IQuickKeyIgnoreMillis|iQuickKeyIgnoreMillis]]
|-
<h3>R</h3>
|[[iClassMonk]]
* [[IRegionGenClusterAttempts|iRegionGenClusterAttempts]]
|[[iPersuasionDemandRefuse]]
* [[IRegionGenClusterPasses|iRegionGenClusterPasses]]
|-
* [[IRegionGenRandomnessType|iRegionGenRandomnessType]]
|[[iClassNightblade]]
* [[IRemoveExcessDeadComplexCount|iRemoveExcessDeadComplexCount]]
|[[iPersuasionDemandScale]]
* [[IRemoveExcessDeadComplexTotalActorCount|iRemoveExcessDeadComplexTotalActorCount]]
|-
* [[IRemoveExcessDeadCount|iRemoveExcessDeadCount]]
|[[iClassPilgrim]]
* [[IRemoveExcessDeadTotalActorCount|iRemoveExcessDeadTotalActorCount]]
|[[iPersuasionInner]]
<h3>S</h3>
|-
* [[ISecundaSize|iSecundaSize]]
|[[iClassPriest]]
* [[IShockBranchNumBolts|iShockBranchNumBolts]]
|[[iPersuasionMaxDisp]]
* [[IShockBranchSegmentsPerBolt|iShockBranchSegmentsPerBolt]]
|-
* [[IShockDebug|iShockDebug]]
|[[iClassRogue]]
* [[IShockNumBolts|iShockNumBolts]]
|[[iPersuasionMiddle]]
* [[IShockSegmentsPerBolt|iShockSegmentsPerBolt]]
|-
* [[IShockSubSegments|iShockSubSegments]]
|[[iClassScout]]
* [[ISkillApprenticeMin|iSkillApprenticeMin]]
|[[iPersuasionOuter]]
* [[ISkillExpertMin|iSkillExpertMin]]
|-
* [[ISkillJourneymanMin|iSkillJourneymanMin]]
|[[iClassSorcerer]]
* [[ISkillMasterMin|iSkillMasterMin]]
|[[iPersuasionPower1]]
* [[ISneakSkillUseDistance|iSneakSkillUseDistance]]
|-
* [[ISoulLevelValueCommon|iSoulLevelValueCommon]]
|[[iClassSpellsword]]
* [[ISoulLevelValueGrand|iSoulLevelValueGrand]]
|[[iPersuasionPower2]]
* [[ISoulLevelValueGreater|iSoulLevelValueGreater]]
|-
* [[ISoulLevelValueLesser|iSoulLevelValueLesser]]
|[[iClassThief]]
* [[ISoulLevelValuePetty|iSoulLevelValuePetty]]
|[[iPersuasionPower3]]
* [[ISpeakSoundLipDistance|iSpeakSoundLipDistance]]
|-
<h3>T</h3>
|[[iClassWarrior]]
* [[ITrainingSkills|iTrainingSkills]]
|[[iPlayerCustomClass]]
<h3>U</h3>
|-
* [[IUpdateGroups|iUpdateGroups]]
|[[iClassWitchhunter]]
<h3>V</h3>
|[[iQuickKeyIgnoreMillis]]
* [[IVampirismAgeOffset|iVampirismAgeOffset]]
|-
<h3>W</h3>
|[[iCollFreq]]
* [[IWortcraftMaxEffectsApprentice|iWortcraftMaxEffectsApprentice]]
|[[iRegionGenClusterAttempts]]
* [[IWortcraftMaxEffectsExpert|iWortcraftMaxEffectsExpert]]
|-
* [[IWortcraftMaxEffectsJourneyman|iWortcraftMaxEffectsJourneyman]]
|[[iCombatCastDrainMinimumValue]]
* [[IWortcraftMaxEffectsMaster|iWortcraftMaxEffectsMaster]]
|[[iRegionGenClusterPasses]]
* [[IWortcraftMaxEffectsNovice|iWortcraftMaxEffectsNovice]]
|-
|[[iCombatHighPriorityModifier]]
|[[iRegionGenRandomnessType]]
|-
|[[iCrimeAlarmRecDistance]]
|[[iRemoveExcessDeadComplexCount]]
|-
|[[iCrimeDaysInPrisonMod]]
|[[iRemoveExcessDeadComplexTotalActorCount]]
|-
|[[iCrimeGoldAttack]]
|[[iRemoveExcessDeadCount]]
|-
|[[iCrimeGoldAttackMin]]
|[[iRemoveExcessDeadTotalActorCount]]
|-
|[[iCrimeGoldJailBreak]]
|[[iSecundaSize]]
|-
|[[iCrimeGoldMinValue]]
|[[iShockBranchNumBolts]]
|-
|[[iCrimeGoldMurder]]
|[[iShockBranchSegmentsPerBolt]]
|-
|[[iCrimeGoldPickpocket]]
|[[iShockDebug]]
|-
|[[iCrimeGoldStealHorse]]
|[[iShockNumBolts]]
|-
|[[iCrimeGoldTresspass]]
|[[iShockSegmentsPerBolt]]
|-
|[[iCurrentTargetBonus]]
|[[iShockSubSegments]]
|-
|[[iDeathDropWeaponChance]]
|[[iSkillApprenticeMin]]
|-
|[[iDispBountyMax]]
|[[iSkillExpertMin]]
|-
|[[iDispFameMax]]
|[[iSkillJourneymanMin]]
|-
|[[iDistancetoAttackedTarget]]
|[[iSkillMasterMin]]
|-
|[[iFriendHitAllowed]]
|[[iSneakSkillUseDistance]]
|-
|[[iHairColor00]]
|[[iSoulLevelValueCommon]]
|-
|[[iHairColor01]]
|[[iSoulLevelValueGrand]]
|-
|[[iHairColor02]]
|[[iSoulLevelValueGreater]]
|-
|[[iHairColor03]]
|[[iSoulLevelValueLesser]]
|-
|[[iHairColor04]]
|[[iSoulLevelValuePetty]]
|-
|[[iHairColor05]]
|[[iSpeakSoundLipDistance]]
|-
|[[iHairColor06]]
|[[iTrainingSkills]]
|-
|[[iHairColor07]]
|[[iUpdateGroups]]
|-
|[[iHairColor08]]
|[[iVampirismAgeOffset]]
|-
|[[iHairColor09]]
|[[iWortcraftMaxEffectsApprentice]]
|-
|[[iHairColor10]]
|[[iWortcraftMaxEffectsExpert]]
|-
|[[iHairColor11]]
|[[iWortcraftMaxEffectsJourneyman]]
|-
|[[iHairColor12]]
|[[iWortcraftMaxEffectsMaster]]
|-
|[[iHairColor13]]
|[[iWortcraftMaxEffectsNovice]]
|-
|}
|}
<noinclude>
[[Category: Templates|Integer Settings List]]
[[Category: List Templates|Integer Settings List]]
</noinclude>

Latest revision as of 09:44, 7 December 2010

A

B

C

D

F

H

I

L

M

N

P

Q

R

S

T

U

V

W