IFriendHitAllowed

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
Description

The maximum number of times that an NPC will tolerate "friendly hits" in combat until the NPC regards the offender as an enemy. The default is 3, meaning an NPC who is the player's friend in combat will regard the player as an enemy after the player hits him or her at least four times.

Default value

3


See Also[edit | edit source]

iAllyHitAllowed