Difference between revisions of "User:Darkness X"
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imported>Darkness X |
imported>Darkness X |
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== Published Mods == | |||
none | |||
== Mod Idea's == | |||
94265315 | |||
== (Favorite Script)== | |||
<pre>scn 000FakeDeath | |||
short BaseFatigue | |||
float fJumpFallSkillMult | |||
float fJumpFallSkillBase | |||
short Death | |||
Begin ScriptEffectStart | |||
if (Death == 0) | |||
ForceActorValue Fatigue -1000 | |||
Set fJumpFallSkillMult to 0 | |||
Set fJumpFallSkillBase to 0 | |||
StopCombatAlarmOnActor | |||
Set Death to 1 | |||
endif | |||
End | |||
Begin scripteffectfinish | |||
Set fJumpFallSkillMult to -0.0100 | |||
Set fJumpFallSkillBase to 1.2500 | |||
Set BaseFatigue to getBaseActorValue Fatigue | |||
ForceActorValue Fatigue BaseFatigue | |||
Set Death to 0 | |||
End</pre> | |||
{{Scripter}} | {{Scripter}} | ||
{{World Builder}} |
Revision as of 10:39, 15 August 2009
Published Mods
none
Mod Idea's
94265315
(Favorite Script)
scn 000FakeDeath short BaseFatigue float fJumpFallSkillMult float fJumpFallSkillBase short Death Begin ScriptEffectStart if (Death == 0) ForceActorValue Fatigue -1000 Set fJumpFallSkillMult to 0 Set fJumpFallSkillBase to 0 StopCombatAlarmOnActor Set Death to 1 endif End Begin scripteffectfinish Set fJumpFallSkillMult to -0.0100 Set fJumpFallSkillBase to 1.2500 Set BaseFatigue to getBaseActorValue Fatigue ForceActorValue Fatigue BaseFatigue Set Death to 0 End