Difference between revisions of "User:Sickleyield"

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imported>Sickleyield
(Updated tutorial links.)
imported>Sickleyield
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[[Blender/Creating_a_Character_Animation|Creating A Character Animation in Blender]]
[[Blender/Creating_a_Character_Animation|Creating A Character Animation in Blender]]


This last one was a tutorial started but unfinished by someone else when the NIF scripts were clear back at version 1.5.7.  It required such a total and complete rewrite that the original content is all gone.
This last one was a tutorial started but unfinished by someone else when the NIF scripts were clear back at version 1.5.7.  It required such a total and complete rewrite that the original content is all gone.  This was only due to version changes and if the original author should read this, I apologize for any inconvenience.


=Links=
=Links=

Revision as of 01:15, 29 January 2009

NOTICE

At the request of the editors, I've taken my name off tutorials I've written here. These are the tutorials of which I was the original or primary author. So far no one else is really editing them anyway, so I'll probably continue to edit them here just to cut down on the number of hapless modders who have to PM me for help.

Custom Sword in Blender

Custom Shield in Blender

Better Retextures: Detailed Guide for NifSkope and the GIMP

Better Icons the Easy Way with GIMP

Custom Cuirass in Blender Part 1

Custom Cuirass in Blender Part 2

Custom Texturing From a UV Map

Adapting Armor With Lattices

Creating A Character Animation in Blender

This last one was a tutorial started but unfinished by someone else when the NIF scripts were clear back at version 1.5.7. It required such a total and complete rewrite that the original content is all gone. This was only due to version changes and if the original author should read this, I apologize for any inconvenience.

Links

There are some better and more recently updated versions of my tutorials here:

Modeling and Texturing Wiki

This page has tutorials from others besides me and, while nowhere near as huge as this site, focuses on modeling and texturing and is not a bad reference for those subjects.