Difference between revisions of "User talk:Rookwood"

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imported>Rookwood
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:::The weapon types are hardcoded, so I'm afraid that's not possible. It may be possible to simulate it, but that would require extensive scripting.
:::The weapon types are hardcoded, so I'm afraid that's not possible. It may be possible to simulate it, but that would require extensive scripting.
:::--[[User:Qazaaq|Qazaaq]] 17:37, 20 January 2010 (EST)
:::--[[User:Qazaaq|Qazaaq]] 17:37, 20 January 2010 (EST)
Is there any tips or tutorials you could possibly link to abou that kind of scripting if possible please as the mod I'm making adds a sword that has a sharp point at the end but smooth sides and as it is looks very unrealistic - thanks for your help so far
Alex 17:26, 21 January 2010 (EST)

Revision as of 17:26, 21 January 2010

Hello everyone,

I have a question: How would I make a certain weapon use a different attack animation Alex 17:31, 18 January 2010 (EST)

Hi, welcome to the wiki! First an administrative note, please sign with ~~~~. That will automatically insert your name (with a link) and the time and date. To answer your question; attack animations are linked to weapon types. Each type has its own attack animation. See Weapon for a list of the available weapon types. I hope that's a sufficient answer.
--Qazaaq 18:22, 18 January 2010 (EST)
Hey thanks for your quick reply is there a way to add a new weapon type
Alex 11:51, 19 January 2010 (EST)
The weapon types are hardcoded, so I'm afraid that's not possible. It may be possible to simulate it, but that would require extensive scripting.
--Qazaaq 17:37, 20 January 2010 (EST)

Is there any tips or tutorials you could possibly link to abou that kind of scripting if possible please as the mod I'm making adds a sword that has a sharp point at the end but smooth sides and as it is looks very unrealistic - thanks for your help so far Alex 17:26, 21 January 2010 (EST)