Difference between revisions of "GetBaseObject"
Jump to navigation
Jump to search
imported>DragoonWraith m (no See Also) |
imported>Quetzilla m |
||
(7 intermediate revisions by 3 users not shown) | |||
Line 4: | Line 4: | ||
[''Ref.'']GetBaseObject | [''Ref.'']GetBaseObject | ||
Returns the base object of that reference. | |||
[[Category: OBSE Functions]] | ==Notes== | ||
* If ''Ref'' is a base object already, then calling ''BaseObjectRef''.GetBaseObject will halt the script (quest scripts will show as still running but won't execute any more). | |||
* As of v12, using this function without a reference returns the base object of the calling object. | |||
<!--[[Category: OBSE Functions]] | |||
[[Category: OBSE Item Functions]] | [[Category: OBSE Item Functions]] | ||
[[Category: OBSE Reference Functions]] | [[Category: OBSE Reference Functions]]--> | ||
[[Category: Functions]] | |||
[[Category: Functions (OBSE)]] | |||
[[Category: Record Variable Functions]] | |||
[[Category: Record Variable Functions (OBSE)]] |
Latest revision as of 11:56, 18 February 2008
A command for Oblivion Script Extender
Syntax:
[Ref.]GetBaseObject
Returns the base object of that reference.
Notes[edit | edit source]
- If Ref is a base object already, then calling BaseObjectRef.GetBaseObject will halt the script (quest scripts will show as still running but won't execute any more).
- As of v12, using this function without a reference returns the base object of the calling object.