Difference between revisions of "GetBaseObject"
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imported>WereWolf |
imported>Quetzilla m |
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Returns the base object of that reference. | Returns the base object of that reference. | ||
As of v12, using this function without a reference returns the base object of the calling object. | ==Notes== | ||
* If ''Ref'' is a base object already, then calling ''BaseObjectRef''.GetBaseObject will halt the script (quest scripts will show as still running but won't execute any more). | |||
* As of v12, using this function without a reference returns the base object of the calling object. | |||
<!--[[Category: OBSE Functions]] | <!--[[Category: OBSE Functions]] | ||
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[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: Functions (OBSE)]] | [[Category: Functions (OBSE)]] | ||
[[Category: Record Variable Functions]] | [[Category: Record Variable Functions]] | ||
[[Category: Record Variable Functions (OBSE)]] | [[Category: Record Variable Functions (OBSE)]] |
Latest revision as of 11:56, 18 February 2008
A command for Oblivion Script Extender
Syntax:
[Ref.]GetBaseObject
Returns the base object of that reference.
Notes[edit | edit source]
- If Ref is a base object already, then calling BaseObjectRef.GetBaseObject will halt the script (quest scripts will show as still running but won't execute any more).
- As of v12, using this function without a reference returns the base object of the calling object.