Difference between revisions of "GetTeleportCell"
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imported>Haama (Created) |
imported>QQuix (Added "Door functions" to categories and see also) |
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(One intermediate revision by one other user not shown) | |||
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==See Also== | ==See Also== | ||
*[[IsLoadDoor]] | *[[IsLoadDoor]] | ||
*[[ | *[[GetLinkedDoor]] | ||
*[[:Category:Door Functions|Door Functions]] | |||
[[Category:Functions]] | [[Category:Functions]] | ||
[[Category:Functions (OBSE)]] | [[Category:Functions (OBSE)]] | ||
[[Category:Functions (OBSE v0013)]] | [[Category:Functions (OBSE v0013)]] | ||
[[Category: Record Variable Functions]] | [[Category:Record Variable Functions]] | ||
[[Category: Record Variable Functions (OBSE)]] | [[Category:Record Variable Functions (OBSE)]] | ||
[[Category:Door Functions]] |
Latest revision as of 06:54, 9 March 2013
A command for Oblivion Script Extender
Syntax:
(cell:ref) reference.GetTeleportCell
Returns the cell to which the calling load door teleports.