Difference between revisions of "IsNthEffectItemScripted"
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imported>WereWolf |
imported>DragoonWraith (EI) |
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(isScriptEffect:bool) IsNthEffectItemScripted magicItem:ref whichEffect:short | (isScriptEffect:bool) IsNthEffectItemScripted magicItem:ref whichEffect:short | ||
Returns whether the specified effect item is scripted. | Returns whether the specified effect item is a scripted effect. | ||
==Notes== | |||
*This will return true if the effect is a scripted effect, even if no script has been attached to the effect. Use '''if GetNthEffectItemScript''' to determine if there is a script on the effect. | |||
==See Also== | ==See Also== | ||
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[[Category:Magic Functions]] | [[Category:Magic Functions]] | ||
[[Category:Magic Functions (OBSE)]] | [[Category:Magic Functions (OBSE)]] | ||
[[Category:Magic Functions - Effect Item (OBSE)]] |
Latest revision as of 19:42, 1 March 2008
A command for Oblivion Script Extender
Syntax
(isScriptEffect:bool) IsNthEffectItemScripted magicItem:ref whichEffect:short
Returns whether the specified effect item is a scripted effect.
Notes[edit | edit source]
- This will return true if the effect is a scripted effect, even if no script has been attached to the effect. Use if GetNthEffectItemScript to determine if there is a script on the effect.