Difference between revisions of "SetNthEffectItemScriptHostile"

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imported>Haama
(Created)
 
imported>DragoonWraith
(EI)
 
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SetNthEffectItemScriptHostile - sets whether the scripted effect is hostile
A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]
        (nothing) SetNthEffectItemScriptHostile magicItem:ref whichEffect:short
 
        (nothing) SetNthEISHostile magicItem:ref whichEffect:short
'''Syntax:'''
(nothing) SetNthEffectItemScriptHostile isHostile:bool magicItem:ref whichEffect:short
 
(nothing) SetNthEISHostile isHostile:bool magicItem:ref whichEffect:short
 
Sets whether the scripted effect is hostile.


==See Also==
==See Also==
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[[Category:Magic Functions]]
[[Category:Magic Functions]]
[[Category:Magic Functions (OBSE)]]
[[Category:Magic Functions (OBSE)]]
[[Category:Magic Functions - Effect Item (OBSE)]]

Latest revision as of 19:41, 1 March 2008

A command for Oblivion Script Extender

Syntax:

(nothing) SetNthEffectItemScriptHostile isHostile:bool magicItem:ref whichEffect:short
(nothing) SetNthEISHostile isHostile:bool magicItem:ref whichEffect:short

Sets whether the scripted effect is hostile.

See Also[edit | edit source]

IsNthEffectItemScriptHostile