Difference between revisions of "SetNthEffectItemScriptHostile"
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imported>WereWolf (added obse link) |
imported>DragoonWraith (EI) |
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A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]] | A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]] | ||
SetNthEffectItemScriptHostile | '''Syntax:''' | ||
(nothing) SetNthEffectItemScriptHostile isHostile:bool magicItem:ref whichEffect:short | |||
(nothing) SetNthEISHostile isHostile:bool magicItem:ref whichEffect:short | |||
(nothing) | |||
Sets whether the scripted effect is hostile. | |||
==See Also== | ==See Also== | ||
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[[Category:Magic Functions]] | [[Category:Magic Functions]] | ||
[[Category:Magic Functions (OBSE)]] | [[Category:Magic Functions (OBSE)]] | ||
[[Category:Magic Functions - Effect Item (OBSE)]] |
Latest revision as of 19:41, 1 March 2008
A command for Oblivion Script Extender
Syntax:
(nothing) SetNthEffectItemScriptHostile isHostile:bool magicItem:ref whichEffect:short
(nothing) SetNthEISHostile isHostile:bool magicItem:ref whichEffect:short
Sets whether the scripted effect is hostile.