Difference between revisions of "SetNthEffectItemScriptHostile"

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imported>DragoonWraith
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A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]
A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]


SetNthEffectItemScriptHostile - sets whether the scripted effect is hostile
'''Syntax:'''
(nothing) SetNthEffectItemScriptHostile isHostile:bool magicItem:ref whichEffect:short


'''Syntax:'''
  (nothing) SetNthEISHostile isHostile:bool magicItem:ref whichEffect:short
  (nothing) SetNthEffectItemScriptHostile magicItem:ref whichEffect:short


(nothing) SetNthEISHostile magicItem:ref whichEffect:short
Sets whether the scripted effect is hostile.


==See Also==
==See Also==
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[[Category:Magic Functions]]
[[Category:Magic Functions]]
[[Category:Magic Functions (OBSE)]]
[[Category:Magic Functions (OBSE)]]
[[Category:Magic Functions - Effect Item (OBSE)]]

Latest revision as of 19:41, 1 March 2008

A command for Oblivion Script Extender

Syntax:

(nothing) SetNthEffectItemScriptHostile isHostile:bool magicItem:ref whichEffect:short
(nothing) SetNthEISHostile isHostile:bool magicItem:ref whichEffect:short

Sets whether the scripted effect is hostile.

See Also[edit | edit source]

IsNthEffectItemScriptHostile