Difference between revisions of "SetObjectCharge"

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[[Category:Magic Functions]]
[[Category:Magic Functions]]
[[Category:Magic Functions (OBSE)]]
[[Category:Magic Functions (OBSE)]]
[[Category: Magic Functions - Magic Item (OBSE)]]

Latest revision as of 20:16, 1 March 2008

A command for Oblivion Script Extender

Syntax:

(nothing) refernce.SetObjectCharge nuCharge:long objectID:ref

Sets the max charge of the object.

See Also[edit | edit source]