Difference between revisions of "Talk:GetClimateVolatility"
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imported>Ronyn (New page: What does this mean by "Volatility"? --~~~~) |
imported>DragoonWraith (from Climates page) |
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== What is volatility? == | |||
What does this mean by "Volatility"? --[[User:Ronyn|Ronyn]] 12:20, 26 September 2008 (EDT) | What does this mean by "Volatility"? --[[User:Ronyn|Ronyn]] 12:20, 26 September 2008 (EDT) | ||
:I assume that it refers to some field in the Climate editor in the CS that you might want to change dynamically. At a guess, it would be how likely weather is to change in a given climate. I've never worked with weather or climate so I can't be sure. | |||
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 13:10, 26 September 2008 (EDT) | |||
::Ah yes, from the [[Climates#Volatility|Climates]] page (linked to from the See Also section of this page): | |||
<dl><dd><dl><dd><blockquote>Use volatility slider to determine how often the weather should change in a worldspace using this climate. A higher volatility means the weather will potentially change more often while a lower volatility will result in more static weather conditions.</blockquote></dl></dl> | |||
::[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 13:14, 26 September 2008 (EDT) |
Latest revision as of 12:14, 26 September 2008
What is volatility?[edit source]
What does this mean by "Volatility"? --Ronyn 12:20, 26 September 2008 (EDT)
- I assume that it refers to some field in the Climate editor in the CS that you might want to change dynamically. At a guess, it would be how likely weather is to change in a given climate. I've never worked with weather or climate so I can't be sure.
- Dragoon Wraith TALK 13:10, 26 September 2008 (EDT)
- Ah yes, from the Climates page (linked to from the See Also section of this page):
Use volatility slider to determine how often the weather should change in a worldspace using this climate. A higher volatility means the weather will potentially change more often while a lower volatility will result in more static weather conditions.
- Dragoon Wraith TALK 13:14, 26 September 2008 (EDT)