Difference between revisions of "Talk:GetSourceModIndex"
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imported>Irwiss (Possible bug) |
imported>Irwiss |
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It could be either a bug in OBSE v16 or me misunderstanding the function. | It could be either a bug in OBSE v16 or me misunderstanding the function. | ||
Hopefully will spare you some debugging time. --[[User:Irwiss|Irwiss]] 04:58, 27 December 2008 (EST) | Hopefully will spare you some debugging time. --[[User:Irwiss|Irwiss]] 04:58, 27 December 2008 (EST) | ||
<dl><dd>Use this if '''refItem''' contains an object ID: | |||
<dd><pre>Set iItemBaseIndex to GetSourceModIndex refItem</pre> | |||
<dd>and use this if '''refItem''' contains a reference ID: | |||
<dd><pre>Set iItemBaseIndex to refItem.GetSourceModIndex</pre> | |||
<dd>If one of those doesn't work you should post it in the OBSE thread. | |||
<dd>--[[User:Qazaaq|Qazaaq]] 07:54, 27 December 2008 (EST)</dl> | |||
::Ah, I assumed object:ref is the same as a reference. Guess I have some reading to do. Might explain some other odd things too, thanks. --[[User:Irwiss|Irwiss]] 11:50, 27 December 2008 (EST) | |||
:::Yes, unfortunately this distinction between object and reference is one of the most difficult things for the Wiki to explain, because it's crucial to understanding '''most''' of modding, but at the same time it's basic and therefore out of place to actually put it on every page. Figuring out how to present it to people has been difficult for a long time. | |||
:::What we had hoped you would have seen by the time you got here was the [[Modding Terminology]] page, which explains things. If you can give us any ideas as to where that should have been linked from so that you might have seen it, it would be massively appreciated. | |||
:::[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 12:44, 27 December 2008 (EST) | |||
::::Actually I did skimread that article before, I think I've gotten there through ScriptingNF page but I was all trigger happy to get a mod working rather than read textwalls especially since it was just another page out of a mountain of information in the wiki. | |||
::::The first thing I did when the idea of creating a mod came to me was open [[A beginner's guide]] featured article from the main page iirc, so putting a mention of the article there as recommended for reading would be nice I suppose. | |||
::::As I wrote this reply I skimread the article again and figures I don't quite grok the term object... It's a bit late, I'll read it throughly tomorrow. --[[User:Irwiss|Irwiss]] 17:20, 27 December 2008 (EST) |
Latest revision as of 17:20, 27 December 2008
Possible bug[edit source]
Set iItemBaseIndex to GetSourceModIndex refItem ; Returns expected value Set iItemBaseIndex to refItem.GetSourceModIndex ; Returns -1
Note that the first line will return the correct value. The second line will return -1.
It could be either a bug in OBSE v16 or me misunderstanding the function. Hopefully will spare you some debugging time. --Irwiss 04:58, 27 December 2008 (EST)
- Use this if refItem contains an object ID:
Set iItemBaseIndex to GetSourceModIndex refItem
- and use this if refItem contains a reference ID:
Set iItemBaseIndex to refItem.GetSourceModIndex
- If one of those doesn't work you should post it in the OBSE thread.
- --Qazaaq 07:54, 27 December 2008 (EST)
- Ah, I assumed object:ref is the same as a reference. Guess I have some reading to do. Might explain some other odd things too, thanks. --Irwiss 11:50, 27 December 2008 (EST)
- Yes, unfortunately this distinction between object and reference is one of the most difficult things for the Wiki to explain, because it's crucial to understanding most of modding, but at the same time it's basic and therefore out of place to actually put it on every page. Figuring out how to present it to people has been difficult for a long time.
- What we had hoped you would have seen by the time you got here was the Modding Terminology page, which explains things. If you can give us any ideas as to where that should have been linked from so that you might have seen it, it would be massively appreciated.
- Dragoon Wraith TALK 12:44, 27 December 2008 (EST)
- Actually I did skimread that article before, I think I've gotten there through ScriptingNF page but I was all trigger happy to get a mod working rather than read textwalls especially since it was just another page out of a mountain of information in the wiki.
- The first thing I did when the idea of creating a mod came to me was open A beginner's guide featured article from the main page iirc, so putting a mention of the article there as recommended for reading would be nice I suppose.
- As I wrote this reply I skimread the article again and figures I don't quite grok the term object... It's a bit late, I'll read it throughly tomorrow. --Irwiss 17:20, 27 December 2008 (EST)