Difference between revisions of "CS Crashes"
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imported>Haama (→Troubleshooting Construction Set Crashes: Moved from Crash when using F key in CS) |
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If all else fails, edit the land height of an [[Exterior cells|exterior cell]]. It doesn't matter how much, or where. The mod should [[Mod Cleaning Tutorial|be cleaned]] later, to remove the unnecessary data. | If all else fails, edit the land height of an [[Exterior cells|exterior cell]]. It doesn't matter how much, or where. The mod should [[Mod Cleaning Tutorial|be cleaned]] later, to remove the unnecessary data. | ||
== Crash when using F-key in CS == | |||
;Bug:[[The Elder Scrolls Construction Set]] can crash when using the 'F' key in the [[Render Window]]. The 'F' key usually causes objects to '''F'''all down to the nearest surface, and is therefore an important tool. | |||
;Cause:This bug generally occurs when the Fall function is used on a reference whose model does not have Havok does not have anything below it and falls a large (500+ unit) distance. | |||
;Solution:Use the 'T' key ('''T'''op) to view the object top-down, and drag it over another object before pressing 'F'. | |||
[[Category:Troubleshooting]] | [[Category:Troubleshooting]] |
Revision as of 10:35, 20 March 2008
Troubleshooting Construction Set Crashes
Common problems that may cause the CS to crash.
When saving a plugin file for the first time
When trying to save a plugin file for the first time the CS can crash. To avoid this, save before you edit anything or open up the Render Window. Also, if you've already run into this problem, use a different file name (there are some temp files that may cause problems) and change the name in Windows Explorer afterwards.
If all else fails, edit the land height of an exterior cell. It doesn't matter how much, or where. The mod should be cleaned later, to remove the unnecessary data.
Crash when using F-key in CS
- Bug
- The Elder Scrolls Construction Set can crash when using the 'F' key in the Render Window. The 'F' key usually causes objects to Fall down to the nearest surface, and is therefore an important tool.
- Cause
- This bug generally occurs when the Fall function is used on a reference whose model does not have Havok does not have anything below it and falls a large (500+ unit) distance.
- Solution
- Use the 'T' key (Top) to view the object top-down, and drag it over another object before pressing 'F'.