Exterior cells

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
An exterior cell view

The exterior cells belong to a world space, and are part of the world space's landscape, which is basically a grid that extends infinitely in all directions. Each exterior cell is 4096 units by 4096 units or 192 feet by 192 feet or 58.5 meters by 58.5 meters. Each vertex in an exterior cell is 128 units apart - the same height roughly, as a human bi-ped, or about 6 feet.


All exterior cells are automatically given a grid number that represents their X,Y position from the center of the world. You will see this in the Render Window title as you select objects.


To rename an exterior cell:

Left-click on the cell in the Cell View window.
Pause.
Left-click again, and type in a new name.


Common data:[edit | edit source]

  • Can't Travel From Here: Check to disable fast travel from this cell.
  • Music Type: Default music type for this cell.
  • Has Water: Checked by default (all exterior cells have water)
    • Height: Water level
    • Water: Select Water type for this cell
  • Hand Changed: Makes CS know you you altered the water height yourself rather than having the region generator do it.