Difference between revisions of "Cast"
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imported>DragoonWraith (can't be called by the player, actors use cast animation, non-actors don't, and only actors work as targets) |
imported>Mmmpld (Does work on the player, removed note saying it doesn't) |
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Line 8: | Line 8: | ||
==Notes== | ==Notes== | ||
*If called by an actor, the actor will use his cast animation to cast the spell. | *If called by an actor, the actor will use his cast animation to cast the spell. | ||
*If called by anything else, the spell will just fly out. | *If called by anything else, the spell will just fly out. |
Revision as of 07:34, 20 May 2007
Syntax:
[[ActorID|ActivatorID.]Cast SpellID [TargetRefID]
Example:
Cast ShrineAkatoshSpeedMagicka Player
Calling object casts spell onto target, spells only.
Notes
- If called by an actor, the actor will use his cast animation to cast the spell.
- If called by anything else, the spell will just fly out.
- Only actors seem to work as targets. If the target is anything but an actor, the calling reference will shoot directly down the negative y-axis, rather than in the direction of the target.