Difference between revisions of "GetGameLoaded"
Jump to navigation
Jump to search
imported>Scruggs |
imported>Scruggs |
||
Line 7: | Line 7: | ||
Notes: | Notes: | ||
* | * Calling this function resets the flag for the calling script only, which means that it will return true once for each script that calls it after a game has been loaded. | ||
[[Category:OBSE Functions]] | [[Category:OBSE Functions]] | ||
[[Category:OBSE Flow Control Functions]] [[Category:OBSE Miscellaneous Functions]] | [[Category:OBSE Flow Control Functions]] [[Category:OBSE Miscellaneous Functions]] |
Revision as of 13:11, 11 December 2006
Requires OBSE v0009 or higher.
Syntax:
if ( GetGameLoaded )
Returns true if a savegame has been loaded since the function was last called.
Notes:
- Calling this function resets the flag for the calling script only, which means that it will return true once for each script that calls it after a game has been loaded.