Difference between revisions of "GetObjectType"
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imported>WereWolf (Fixed categories) |
imported>WereWolf |
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*You cannot currently get the majority of these types. However, as OBSE expands most of these will become available. | *You cannot currently get the majority of these types. However, as OBSE expands most of these will become available. | ||
[[Category: OBSE Functions]] | <!--[[Category: OBSE Functions]] | ||
[[Category: OBSE Item Functions]] | [[Category: OBSE Item Functions]] | ||
[[Category: OBSE Reference Functions]] | [[Category: OBSE Reference Functions]]--> | ||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: Functions (OBSE)]] | [[Category: Functions (OBSE)]] |
Revision as of 07:25, 15 September 2007
A command for Oblivion Script Extender
Syntax:
GetObjectType [ObjectID]
Returns the object type for the specified object id. Takes precedence over the reference version.
[ref.]GetObjectType
Called on a reference. Returns the type ID for the calling reference.
Type Codes Returned
0 None 1 TES4 2 Group 3 GMST 4 Global 5 Class 6 Faction 7 Hair 8 Eyes 9 Race 10 Sound 11 Skill 12 Effect 13 Script 14 LandTexture 15 Enchantment 16 Spell 17 Birthsign 18 Activator 19 Apparatus 20 Armor 21 Book 22 Clothing 23 Container 24 Door 25 Ingredient 26 Light 27 Misc 28 Static 29 Grass 30 Tree 31 Flora 32 Furniture 33 Weapon 34 Ammo 35 NPC 36 Creature 37 Creature Leveled List 38 Soul Gem 39 Key 40 Alchemy Item 41 Sub Space 42 Sigil Stone 43 Item Leveled List 44 SNDG 45 Weather 46 Climate 47 Region 48 Cell 49 REFR 50 ACHR 51 ACRE 52 Path Grid 53 Worldspace 54 Land 55 TLOD 56 Road 57 Dialog 58 Dialog Info 59 Quest 60 Idle 61 Package 62 Combat Style 63 Load Screen 64 Spell Leveled List 65 ANIO 66 Water Form 67 Effect Shader 68 TOFT
Notes
- You cannot currently get the majority of these types. However, as OBSE expands most of these will become available.