Difference between revisions of "OnControlDown"
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imported>Haama (Extra info on pressing both keys at the same time) |
imported>Haama (→See Also: New links) |
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==See Also== | ==See Also== | ||
*[[ | *[[IsKeyPressed]] | ||
*[[ | *[[IsKeyPressed2]] | ||
*[[ | *[[IsKeyPressed3]] | ||
*[[IsControlPressed]] | *[[IsControlPressed]] | ||
*[[ | *[[OnKeyDown]] | ||
[[Category: Functions]] | [[Category: Functions]] |
Revision as of 15:26, 26 November 2007
A command for Oblivion Script Extender
Syntax:
(controlPressed:bool) OnControlDown whichControl:short
Registers a script as a listener for input events. Returns 1 for one frame when the key and/or mouse button assigned to the Control ID is pressed. If used by multiple scripts, each script will be informed of the Control key's state. Will not return true again until the key (and/or keys) is released and then pressed again.
Control IDs
Forward 0 Back 1 Slide Left 2 Slide Right 3 Attack 4 Activate 5 Block 6 Cast 7 Ready Weapon 8 Crouch/Sneak 9 Run 10 Always Run 11 Auto Move 12 Jump 13 Toggle POV 14 Menu Mode 15 Rest 16 Quick Menu 17 Quick1 18 Quick2 19 Quick3 20 Quick4 21 Quick5 22 Quick6 23 Quick7 24 Quick8 25 QuickSave 26 QuickLoad 27 Grab 28