Difference between revisions of "FRepairArmorerMult"

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imported>TheNiceOne
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1
1.0


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Latest revision as of 16:24, 16 June 2010

Description Determines the amount of health repaired per swing of repair hammer that is dependent on player's Armorer skill. The full formula is:
fRepairArmorerBase + (Armorer skill * fRepairArmorerMult) + (Strength * fRepairStrengthMult)


Default value

1.0

See Also[edit | edit source]

fRepairArmorerBase

fRepairStrengthMult