Difference between revisions of "NiAlphaPropertySetSourceBlendFunction"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>DragoonWraith
(New page: This is a command from NifSE. '''Syntax''' (bool:success) NiAlphaPropertySetSourceBlendFunction short:blendFunc short:nifID ''short:blockID'' (bool:success) NiAlphaP...)
 
imported>DragoonWraith
 
Line 7: Line 7:
Sets the blend function used for the source by the [[:Category:NifSE (NiAlphaProperty)|<tt>NiAlphaProperty</tt>]] specified by <tt>blockID</tt>. The possible values and their meanings are indicated below.
Sets the blend function used for the source by the [[:Category:NifSE (NiAlphaProperty)|<tt>NiAlphaProperty</tt>]] specified by <tt>blockID</tt>. The possible values and their meanings are indicated below.


Returns -1 if the function fails for any reason.
Returns 1 if successful, 0 otherwise.


The default value of <tt>blockID</tt>, 0, indicates the NIF's root, a [[:Category:NifSE (NiNode)|<tt>NiNode</tt>]]. <tt>NiNode</tt> blocks are not derived from <tt>NiAlphaProperty</tt>, so this function will always require an explicit <tt>blockID</tt>.
The default value of <tt>blockID</tt>, 0, indicates the NIF's root, a [[:Category:NifSE (NiNode)|<tt>NiNode</tt>]]. <tt>NiNode</tt> blocks are not derived from <tt>NiAlphaProperty</tt>, so this function will always require an explicit <tt>blockID</tt>.

Latest revision as of 17:26, 21 January 2011

This is a command from NifSE.

Syntax

(bool:success) NiAlphaPropertySetSourceBlendFunction short:blendFunc short:nifID short:blockID
(bool:success) NiAlphaPropSetSrcBlendFunc short:blendFunc short:nifID short:blockID

Sets the blend function used for the source by the NiAlphaProperty specified by blockID. The possible values and their meanings are indicated below.

Returns 1 if successful, 0 otherwise.

The default value of blockID, 0, indicates the NIF's root, a NiNode. NiNode blocks are not derived from NiAlphaProperty, so this function will always require an explicit blockID.

Blend Functions

The function of each value is equivalent to the OpenGL blending function of similar name.

  • ONE = 0
  • ZERO = 1
  • SRC_COLOR = 2
  • ONE_MINUS_SRC_COLOR = 3
  • DST_COLOR = 4
  • ONE_MINUS_DST_COLOR = 5
  • SRC_ALPHA = 6
  • ONE_MINUS_SRC_ALPHA = 7
  • DST_ALPHA = 8
  • ONE_MINUS_DST_ALPHA = 9
  • SRC_ALPHA_SATURATE = 10

See Also[edit | edit source]