NiAlphaPropertySetDestinationBlendFunction

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search

This is a command from NifSE.

Syntax

(bool:success) NiAlphaPropertySetDestinationBlendFunction short:blendFunc short:nifID short:blockID
(bool:success) NiAlphaPropSetDestBlendFunc short:blendFunc short:nifID short:blockID

Sets the blend function used for the destination by the NiAlphaProperty specified by blockID. The possible values and their meanings are indicated below.

Returns 1 if successful, 0 otherwise.

The default value of blockID, 0, indicates the NIF's root, a NiNode. NiNode blocks are not derived from NiAlphaProperty, so this function will always require an explicit blockID.

Blend Functions

The function of each value is equivalent to the OpenGL blending function of similar name.

  • ONE = 0
  • ZERO = 1
  • SRC_COLOR = 2
  • ONE_MINUS_SRC_COLOR = 3
  • DST_COLOR = 4
  • ONE_MINUS_DST_COLOR = 5
  • SRC_ALPHA = 6
  • ONE_MINUS_SRC_ALPHA = 7
  • DST_ALPHA = 8
  • ONE_MINUS_DST_ALPHA = 9
  • SRC_ALPHA_SATURATE = 10

See Also[edit | edit source]