Difference between revisions of "SetActorAlpha"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>Haama
(CS 1.0 stuff)
imported>Fella
Line 11: Line 11:


[[Category: Functions]]
[[Category: Functions]]
[[Category:Functions (CS)]]
[[Category: Functions (CS 1.0)]]
[[Category: Functions (CS 1.0)]]
[[Category: Magic Functions]]
[[Category: Magic Functions]]

Revision as of 11:53, 23 January 2008

Syntax:

SetActorAlpha [0.0 - 1.0]
saa [0.0 - 1.0]

Example:

SetActorAlpha .5


Sets the actor's alpha value (how opaque they are), with 1.0 meaning solid and 0.0 meaning fully transparent.

Notice: Since the Gamebryo-Engine has still problems with soft alpha overlays, this parameter may cause strange effects with alpha masks on textures, e.g. leaving a transparency border around some parts of hair meshes.