Difference between revisions of "SetAttackDamage"

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*[[ModAttackDamage]]
*[[ModAttackDamage]]


[[Category: Functions]]
[[Category:Functions]]
[[Category: Functions (OBSE)]]
[[Category:Functions (OBSE)]]
[[Category:OBSE_Functions]]
[[Category:Inventory Functions]]
[[Category:Inventory Functions (OBSE)]]

Revision as of 09:41, 9 September 2007

A command for Oblivion Script Extender

SetAttackDamage - sets the base attack damage.

       (nothing) reference.SetAttackDamage nuDamage:long objectID:ref

Example

See Also