Difference between revisions of "Template:Function"
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|example = | |example = PlayMagicEffectVisuals FIDG | ||
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|example = | |example = PlayMagicEffectVisuals FIDG | ||
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Revision as of 10:38, 5 August 2010
Beta Function
This function has not been fully tested yet, and is not ready to be used in a released mod. It may not have the same function in later versions, may require the script to be recompiled, or simply may be removed. Use for testing purposes only until the author of the function says otherwise.
This is a WIP, feedback is appreciated. To retain readability a lot of HTML comments are used, they shouldn't impact the working of the template, but could add to the confusion a bit.
{{Function origin = whether the function came from the CS itself or was added by OBSE. valid values: CS1 (TES CS 1.0), CS1.1 (TES CS 1.1), CS1.2 (TES CS 1.2), OBSE summary = description of the function name = the name of the function. The page name is the default value. alias = An abbreviated version of the function name that can be used instead of the long name. returnVal = what the function returns. returnType = the type of the returned value. referenceType = if appropriate, the type of reference that the function may be called on with the dot syntax arguments = List of arguments specified using the Template:FunctionArgument template, or any other wiki syntax. example = optionally, the function used as part of a script to serve as an example CategoryList = the list of categories to which the page belongs }}
Example
{{Function |origin = CS1 |summary = Plays the visuals of the specified Magic Effect on the calling reference. |name = PlayMagicEffectVisuals |alias = pme |returnVal = 0, 1 |returnType = void |referenceType = [Actor, Activator] |arguments = {{FunctionArgument |Name = mgefID |Type = ref }}{{FunctionArgument |Name = duration |Type = short |Optional = y }} |example = PlayMagicEffectVisuals FIDG pme FTHR 10 }}
Result
A function included in the TES CS v1.0.
Syntax:
[Actor, Activator].PlayMagicEffectVisuals
[Actor, Activator].pme
Plays the visuals of the specified Magic Effect on the calling reference.
Example
PlayMagicEffectVisuals FIDG pme FTHR 10