Difference between revisions of "GetUnconscious"
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''ActorID''.GetUnconscious | ''ActorID''.GetUnconscious | ||
Returns 1 if the actor has been set to an unconscious state. | Returns 1 if the actor has been set to an unconscious state using the [[setUnconcious]] function. | ||
==See Also== | ==See Also== |
Revision as of 17:56, 7 May 2009
Syntax:
ActorID.GetUnconscious
Returns 1 if the actor has been set to an unconscious state using the setUnconcious function.
See Also