Difference between revisions of "GetUnconscious"

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  ''ActorID''.GetUnconscious  
  ''ActorID''.GetUnconscious  


Returns 1 if the actor has been set to an unconscious state.  
Returns 1 if the actor has been set to an unconscious state using the [[setUnconcious]] function.  


==See Also==  
==See Also==  

Revision as of 17:56, 7 May 2009

Syntax:

ActorID.GetUnconscious 

Returns 1 if the actor has been set to an unconscious state using the setUnconcious function.

See Also

SetUnconscious