Difference between revisions of "Talk:Loading Screen Images"

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:::Could you explain what you do in that macro, then I could try to reproduce it in Photoshop...--[[User:JOG|JOG]] 11:02, 21 July 2006 (EDT)
:::Could you explain what you do in that macro, then I could try to reproduce it in Photoshop...--[[User:JOG|JOG]] 11:02, 21 July 2006 (EDT)
Hi, can you help me?
Which tool did you use to translate the Pics in .dds?
Because my screens weren't displayed, always this stupid elvenarmor guy!
Brachial
P.S.: Sry 4 my English, but i'm german ;)

Revision as of 17:52, 21 January 2007

In the bsa is a photoshop file named "load_troll.psd" with the frame-elements used by the original loadscreens.

Anyway did you actually get the game to display new loadscreens? I thought nobody accomplished this so far.--JOG 00:32, 20 June 2006 (EDT)

Yes.--Snake 02:22, 20 June 2006 (EDT)
Well, how about explaining how?
Maybe in this forum-thread? http://www.elderscrolls.com/forums/index.php?showtopic=474813&hl=
--JOG 10:31, 20 June 2006 (EDT)

Well, if they work, then I congratulate you! And thanks for sharing this info on the Wiki. And I want to thank you for doing all the research and experimentation to find this out. The Imperial Dragon 13:14, 20 June 2006 (EDT)

i know i can replace loading screens. i'm unsure of whether or not new ones can be added.--Snake 20:00, 20 June 2006 (EDT)

Here, could you provide a link to download your screen and I'll see what I can do? The Imperial Dragon 03:21, 21 June 2006 (EDT)

i can confirm now that adding your own loading screens is possible. i'll have more information on the article shortly.--Snake 04:25, 21 June 2006 (EDT)

Case sensitive? New loadscreens are case-sensitive while replacing old ones works fine with lower-case folders? Darn. I have to try that as once. Thanks for doing the research-work ;) --JOG 10:26, 21 June 2006 (EDT)
from what i can tell, i think it has to do with the CS. because if you just add a loadscreen from any folder in textures, it goes to the loadscreen category. but if you add it from Menus\Loading, it goes to the subcategories Menus>Loading. it does this same tomfoolery when adding static models, etc., too. what tipped me off was when i noticed that all the default texture paths were using caps.--Snake 10:40, 21 June 2006 (EDT)
Could you explain what you do in that macro, then I could try to reproduce it in Photoshop...--JOG 11:02, 21 July 2006 (EDT)

Hi, can you help me? Which tool did you use to translate the Pics in .dds? Because my screens weren't displayed, always this stupid elvenarmor guy!

Brachial P.S.: Sry 4 my English, but i'm german ;)