Difference between revisions of "Talk:PlayMagicShaderVisuals"
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imported>TS7 m (Reverted edit of Dh2Jes, changed back to last version by Feywulf) |
imported>Xilver |
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--[[User:Feywulf|Feywulf]] 2:02, 20th April 2006 (EDT): Magic shader visuals with "affect skin only" set will play on hands, tails, head, and ears, but not on hair, eyes, arms, legs, or torso. I understand why it doesn't affect hair or eyes, but shouldn't it affect the arms, legs, and torso? | --[[User:Feywulf|Feywulf]] 2:02, 20th April 2006 (EDT): Magic shader visuals with "affect skin only" set will play on hands, tails, head, and ears, but not on hair, eyes, arms, legs, or torso. I understand why it doesn't affect hair or eyes, but shouldn't it affect the arms, legs, and torso? | ||
Does anyone know that units the duration is in? Seems like it would be seconds but the shader seems to play much longer. Feywulf, sorry you didn't get an answer. Maybe the limbs & torso are due to clothing / armor meshes? | |||
[[User:Xilver | Xilver ]] |
Revision as of 23:05, 14 July 2007
--Feywulf 2:02, 20th April 2006 (EDT): Magic shader visuals with "affect skin only" set will play on hands, tails, head, and ears, but not on hair, eyes, arms, legs, or torso. I understand why it doesn't affect hair or eyes, but shouldn't it affect the arms, legs, and torso?
Does anyone know that units the duration is in? Seems like it would be seconds but the shader seems to play much longer. Feywulf, sorry you didn't get an answer. Maybe the limbs & torso are due to clothing / armor meshes? Xilver