Difference between revisions of "Talk:PositionWorld"

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imported>DragoonWraith
imported>Bluedanieru
 
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::That is utterly bizarre. OK, un-reverting it.
::That is utterly bizarre. OK, un-reverting it.
::[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 20:54, 16 February 2011 (EST)
::[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 20:54, 16 February 2011 (EST)
:::The debug text showed the world angle in the several thousands (until I moved) when I used degrees :) --[[User:Bluedanieru|bluedanieru]] 08:51, 17 February 2011 (EST)

Latest revision as of 08:51, 17 February 2011

Radians[edit source]

Bluedanieru edited the page to say that PositionWorld uses radians, not degrees. I can't claim any personal knowledge of this particular function, but if it does use radians, it would be the only function in Oblivion that does so, which strikes me as unlikely. Can anyone confirm this?

For now, I've removed that, because I really doubt it.
Dragoon Wraith TALK 13:26, 16 February 2011 (EST)

I would agree with you. I could not believed it myself, but I tested it and I am afraid Bluedanieru is right: "MyRef.positionworld X Y Z 1 MyWorld" positions MyRef at the XYZ spot with rotation = 57.2958, which is exactly 1 radian QQuix 16:29, 16 February 2011 (EST)
That is utterly bizarre. OK, un-reverting it.
Dragoon Wraith TALK 20:54, 16 February 2011 (EST)
The debug text showed the world angle in the several thousands (until I moved) when I used degrees :) --bluedanieru 08:51, 17 February 2011 (EST)