Difference between revisions of "Talk:SetAtStart"
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:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 00:03, 29 April 2008 (EDT) | :[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 00:03, 29 April 2008 (EDT) | ||
You've got to be kidding me, if this function works it would have saved me about 40 mins of maticulous copying and pasting into a script for about 15 different items. Not to mention I can now change the editor location without repercussions. No one knows if it works? I shall check as it would vastly optimize my script and it would be useful in the mod I am currently working on.--[[User:Antares|Antares]] 02:00, 25 August 2008 (EDT) |
Revision as of 01:00, 25 August 2008
Functional?
I've never seen this work. Anyone?--Xilverbulet 23:19, 28 April 2008 (EDT)
- Never tried, personally. Bethesda doesn't appear to have ever used it. I'm guessing not.
- Dragoon Wraith TALK 00:03, 29 April 2008 (EDT)
You've got to be kidding me, if this function works it would have saved me about 40 mins of maticulous copying and pasting into a script for about 15 different items. Not to mention I can now change the editor location without repercussions. No one knows if it works? I shall check as it would vastly optimize my script and it would be useful in the mod I am currently working on.--Antares 02:00, 25 August 2008 (EDT)